Irene Gironacci

Irene Gironacci

Engineer, Artist



Texture Mapping (Modeling)

Texture Mapping Texture mapping properties manage texture map projections for selected surfaces, polysurfaces, and meshes. Mapping is a process of defining how to represent a 2‑D image on a 3‑D model. Mapping transforms a 2‑D Read more...


Scaling a Texture2D in Unity3D

Working with Texture2D I’ve discovered that Unity doesn’t have a function for rescaling the content of a texture. This feature can be extremely useful in the case you get the frame of  the webcam and Read more...


Vuforia Camera Capture

Steps: Add this script to the AR Camera; Create a Canvas gameobject and a RawImage (child of Canvas); Add the rawImage to this script from the Inspector; [crayon-597a86c77e91b062482653/]  

Photon Network

Photon Network

Photon Network Photon Network (general) Connect Using Settings Connect Manually Disconnect Get Connection State Get Is Connected Instantiate Set Is Message Queue Running Set Auto Join Lobby Get Last Disconnection Cause Photon Player Get Last Read more...


LogCat for Unity3D

LogCat for Unity I was looking around some tools for Android debugging in Unity and I found Logcat. Some basic commands below. Simply start it like this: $ adb logcat and it will start printing Read more...


Android Development

Create a Google Maps Android application Create New Android Project (Google Maps type) Open google_maps_api.xml file and open in the browser the link in that file Access with your mail. Press the button “Api key Read more...